
TODO: SavePresets <- some more of these things tooĬouldn't include file 'a' (File not found) (line 2)) Particles: Missing 'particles/bigboom.pcf'Īttemped to precache unknown particle system "fireSmokeExplosion"! Particles: Missing 'particles/weapon_fx_ins.pcf' Requesting 9 lua files from the server clientside lua startup! Ignored.Īttemped to precache unknown particle system "snow2048"!Īttemped to precache unknown particle system "snow2048_fog"! <- there's some more of these errors, just don't want to make this a wall of text Invalid map 'l4d_hospital01_apartment' included in map cycle file. Ignored.ĬModelLoader::Map_IsValid: No such map 'maps/l4d_hospital01_apartment.bsp' Invalid map 'l4d_smalltown01_caves' included in map cycle file. Ignored.ĬModelLoader::Map_IsValid: No such map 'maps/l4d_smalltown01_caves.bsp' Invalid map 'l4d_airport01_greenhouse' included in map cycle file. Ignored.ĬModelLoader::Map_IsValid: No such map 'maps/l4d_airport01_greenhouse.bsp' Invalid map 'l4d_farm01_hilltop' included in map cycle file.

SOLID_VPHYSICS static prop with no vphysics model (models/props_foliage/cattails.mdl) <- this is just the various foliage bits he's added in the map, there's a ton more of these errors, but I don't think it's relevantĬModelLoader::Map_IsValid: No such map 'maps/l4d_farm01_hilltop.bsp' Map file wasn't found, copying it from addon. So here's what I've gotten from the console. Oh yeah! I forgot to do this! Let me just check real quick. I'm going to back up my garrysmod folder. I'm going to do the most desperate thing I can now. I even have these strange missing texture textures on gm_bigcity.ĮDIT 3: I've tried just about everything now. I also have missing textures in other maps that strictly use HL2 only. Help is appreciated very much!ĮDIT 2: Here are some more screenshots, this time of jb_new_summer_v1.

Garrys mod missing textures fix update#
I'm assuming everyone will have missing hand models in every multiplayer game mode besides Sandbox.ĮDIT: I also have the most recent update of GMod Tower, and I'm not sure if they used some sort of custom texture that conflicts with some vanilla textures. *Actually, as far as I can tell, there are only two types of hand models now, both custom. I've also validated all of the games' game files.Īlso, if it helps, I can't see the hand models when I'm using HL2 weapons in multiplayer*, and CS:S weapons, when viewed from the thirdperson, are held in between a player model's crotch, not in the hand. However, I have the CS:S content from workshop addons, and these addons have worked for giving the textures and whatnot before. I own all of the games (hl2, hl2ep1, hl2ep2, l4d2, etc) necessary for common Garry's Mod maps, except CS:S. I've fixed all games that are in steampipe beta, as in opting into the steampipe beta and converting to steampipe. Note, I'm not talking about EVERYTHING being checkered. Or, in rp_suo, there are small strips of missing checker textures that weren't there before. For example, in the Jailbreak gamemode map newsummer, the cell walls are checkered. So recently I've started to get a lot of small strips or squares of missing textures on maps.
